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About CreuTech

CreuTech grew out of nearly two decades of working across the creative and technology industries  from games and 3D to education, architectural visualisation, immersive technology and interactive experiences.

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We started CreuTech to bring that experience together in a more flexible way, working with organisations, communities and creative teams to explore technology, develop ideas and experiment with what's possible.

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Today, CreuTech is a small team working alongside a network of specialist associates, allowing us to bring in the right expertise for each project.

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Meet the Team

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Founder & Creative Director

Klaire Tanner

  • LinkedIn

Klaire is an award-winning Creative Director and creative technologist with nearly two decades of experience across the creative and technology industries.

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Starting out in 3D art and games, their career has moved through educational technology, architectural and engineering visualisation, immersive technology and creative direction. 

Klaire's experience ranges from product development to building workflows, delivering work at scale and leading multidisciplinary creative teams.

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Assistant Operations Manager

Lindsey Tanner

    Lindsey supports the day-to-day running of CreuTech, helping to keep projects, bookings and delivery organised behind the scenes.

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    She works across operations, administration and production support, as well as helping capture and produce content from CreuTech's workshops and events.

    Associate Facilitators

    CreuTech works with a trusted network of specialist associate facilitators who bring additional depth in areas such as AR, digital sculpting, VR, fabrication, spatial audio and real-time visual systems.

    This means we can build the right team around a programme while keeping CreuTech’s delivery flexible and multidisciplinary.

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    Virtual Reality, 3D Printing & Spatial Prototyping

    Sean Rodrigo

    Sean is an immersive artist and creative technologist specialising in virtual reality, spatial design and physical prototyping.

    His practice combines VR creation with hands-on making, including 3D printing and rapid prototyping, helping participants move between digital ideas, immersive spaces and physical objects.​​

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    AR, 3D Art & Digital Sculpting

    Livi Wilmore

    Livi is a digital artist and XR practitioner specialising in augmented reality, 3D modelling and digital sculpting.

    Her work combines creative technology with storytelling, place and public engagement, with particular experience in building AR experiences, creating 3D assets and helping participants turn ideas into interactive digital work.​

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    Interactive Visuals & Music Technology

    Noelle Nurdin

    Noelle is a creative technologist and artist specialising in real-time visuals, interactive systems, music and immersive performance.

    Her work brings together TouchDesigner, sound, live visuals and responsive technology, making her particularly suited to workshops exploring interactive media, audiovisual performance and real-time creative systems.

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